To enable just-in-time (JIT) debugging, the. Win32 Version: 9.34014 built by: FX45W81RTMGDRĬodeBase: file:///C:/Windows/Microsoft.NET/Framework/v9/mscorlib.dllĬodeBase: file:///C:/Users/Tom/Desktop/kit-kat-slim.exe 32Exception (0x80004005): The system cannot find the file specifiedĪt (ProcessStartInfo startInfo)Īt (ProcessStartInfo startInfo)Īt (String fileName)Īt kit_1_Click_2(Object sender, EventArgs e) Just-in-time (JIT) debugging instead of this dialog box. See the end of this message for details on invoking
If you want to use a PS3 controller, then the best program to use is more than likely SCP Toolkit.
DS4windows is only for PS4 (Dualshock 4) controllers. Rather than be handled by this dialog box.Īlso, unless you know something that I don't, you can't use DS4windows for PS3 (Dualshock 3) controllers. Will be sent to the JIT debugger registered on the computer When JIT debugging is enabled, any unhandled exception > (Inner Exception #0) (0x80004005): No connection could be made because the target machine actively refused it 10.0.0.48:8000 End of inner exception stack trace -Īt .ThrowIfExceptional(Boolean includeTaskCanceledExceptions)Īt .Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)Īt .Wait(Int32 millisecondsTimeout)Īt (Boolean Stream)Īt kit_(String host, Int32 port, Boolean closeNTR)Īt kit_Click(Object sender, EventArgs e)Īt .OnClick(EventArgs e)Īt .OnClick(EventArgs e)Īt .OnMouseUp(MouseEventArgs mevent)Īt kit_(MouseEventArgs e)Īt .WmMouseUp(Message& m, MouseButtons button, Int32 clicks)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .ControlNativeWindow.OnMessage(Message& m)Īt .ControlNativeWindow.WndProc(Message& m)Īt .Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) > : No connection could be made because the target machine actively refused it 10.0.0.48:8000Īt .EndConnect(IAsyncResult asyncResult)Īt .EndConnect(IAsyncResult asyncResult)Īt `1.FromAsyncCoreLogic(IAsyncResult iar, Func`2 endFunction, Action`1 endAction, Task`1 promise, Boolean requiresSynchronization) System.AggregateException: One or more errors occurred.